Episode 21 – Curse the Darkness & A Tragedy in Five Acts

Episode 21 – Curse the Darkness & A Tragedy in Five Acts


I got a chance to do a quick interview with Matthew McFarland & Michelle Lyons-McFarland at Origins Game Fair 2015. They told me all about a couple of games that they wrote that we think you should try. We’re definitely getting them!

(Apologies for the brief misspelling of your names!)

Episode 20 – Fifth Impressions

Episode 20 – Fifth Impresions


5E D&D & Me

Back from the dead, Chris & Pete talk about the latest new RPG to hit the shelves, it’s a little known game called Dungeons & Dragons. Fifth Edition came out a few months ago, and Chris has dived deep into the game and returned to tell us about his experiences.

Thanks for sticking with us!

New Season, Third Year, and How We Keep Bouncing Back

Hello, all! Pete here!

As you may have heard from our most recent ‘cast, the next episode will officially be the beginning of Season 2! Wooo! We made it! And just in time, because next month marks our Third Anniversary as a podcast! I think the third one is the dice anniversary. I wonder what Chris will get me?

That being said, I’m getting him dice.

While I was going over the episodes (#19 is actually our 20th episode!), that there are times when Chris and I seem on the verge of podfading. I can assure that should it come to a time when we are sick of doing this podcast that we will let you know. Within recent years, things have come up that neither Chris nor I have any control over and time seems to leap by. But, we like doing what we do and we will continue to do it as long as there are 60+ people out there to listen.

So, thank you for sticking with us. I think Season 2, is going to be pretty f*cking nifty!

Game on!

Episode 19 – Richard and Emily Gibbs of Board Games Now Blind Accessible

Episode 19 – Richard and Emily Gibbs of Board Games Now Blind Accessible


You’ve Got To Get Your Hands on These Games… No, Really.

For this episode, we were joined by Richard and Emily Gibbs of 64 Oz Games, who have a kickstarter up currently and for a limted time. This kickstarter addresses the needs of blind people like, oh, SHARON, who has been totally blind for a number of years, after growing up legally blind. Sharon helps Chris interview the Gibbses, as Pete is out sick. Check out the interview, go and check out the Kickstarter, and get involved. This one hits really close to home.

Episode 18 – Tracy Barnett and Iron Edda

Episode 18 – Tracy Barnett and Iron Edda


One Game, Many Systems

This episode we were joined by Tracy Barnett of Sand & Steam Productions, to talk about his latest project: Iron Edda. It’s already got one successful kickstarter to its name, and that’s for the novel that Tracy is in the process of writing. Tracy is planning another kickstarter coming up, for the game in all its many variations. Iron Edda is going to be a Norse-flavored fantasy RPG about giant dwarven constructs and magically powered skeletal giants. That pitch doesn’t do it the least bit of justice, however, so you’re going to have to listen to the show to get the real scoop.

We also talk about the latest short-fused Reaper Bones kickstarter. Get in while the getting’s good, or miss the boat a second time.


Episode 17 – Rodney Thompson

Episode 17 – Rodney Thompson


I Call Him Rodney

Rodney Thompson of Wizards of the Coast joins us this week for our discussion of all things Skullport. The new expansion for the board game Lords of Waterdeep, called Scoundrels of Skullport, actually contains two expansions in one. Rodney tells us a bit about the origins of the game, the process of creating the expansion, and what to expect in the new box. We at Rule Zero have been big fans of this game since it came out, and have spent many hours sending our agents to the various buildings in Waterdeep. Now these expansions add more secret lords, a new mechanic called Corruption, and new locations to send your agents. Also, Rodney tells us the big news they announced at GenCon. Owners of iOS tablets are going to love this one.

Before we do the interview, Chris briefly recounts his first visit to GenCon. There was too much to do and too little time, that’s one thing we’re sure of. We propose making GenCon run the entire length of August next year. Maybe then we’ll have the time to do everything we wanted.

A couple news items hitting the cast this episode. We tick off our favorite ENnie awards, and briefly discuss the  issue that’s come up in the forum on our website. If you’ve been there (which you haven’t), you know what I mean.


Episode 16 – Andy Klosky and Cold Steel Wardens

Episode 16 – Andy Klosky and Cold Steel Wardens


The Man With the Bacon-Wrapped Turducken

Now that Origins is over, we can get back to making some shows! And this episode, we interview a game designer I met at the convention! Andy Klosky, who publishes as A.P. Klosky, wrote his own superhero game called Cold Steel Wardens. I got into a demo of the game on the first day of Origins and really enjoyed the game. Rule Zero got to talk to Andy about it and we’re really excited to present this interview. Andy is a great GM and a great game designer. And this game looks to be great as well. You can check out his Kickstarter page or check them out on Facebook under Blackfall Press, LLC

Andy graciously allowed us to use the cover art for his new game, and I gotta say, it’s fantastic.

Personally, I can’t wait for this one.

Don’t forget you can like us on Facebook! Follow us on Twitter as @rulezeropodcast, or email Chris at chris@rulezeropodcast, Pete is pete@rulezeropodcast! We look forward to hearing from you.

Those who were left behind


Jealous much, Pete?

So, while I was left alone in charge of the Rule Zero Studios here in High Barsoom, I did a few things to pass the time. I got to play Torchbearer via Google Hangouts. I got to chat with friends in far flung places like Korea. And I spent a whole lot of time bitching about the fact that I didn’t go to Origins this year because I couldn’t pull it off logistically.

Ergo, I was sitting here, staring at the jolly, candy-like history-eraser button we have here in the studio, and generally bemoaning my fate when what should arrive via missile mail?


Wait! That’s not the important part. The important part is that this bag contained RZP schwag! Yes, Chris is always thinking about his sidekick and he got me two brilliantly wonderful t-shirts that I will be sporting at GenCon this year! W007!

Thank you to Chris and I’m looking forward to doing our annual Origins Awards show and discussing the Con.

Peace, love, and Game on!


Westbound and Down


I would drive 400 miles and I would drive 400 more.

Well, I was hoping to get in another show before Origins, but we’ve been so ridiculously busy at the Rule Zero Studios in High Barsoom. We didn’t have time to get together and record, so you get the text version. I (Chris) will be at Origins this coming week, and Pete and I will BOTH be at GenCon. We hope to meet any listeners at either con who want to come up and introduce themselves. On select days I’ll be wearing my RZP Swag. It’s going to be a long drive in a crowded car. We’re bringing our daughter and her boyfriend to the convention this time and we’re all sharing a single room. Should be very relaxed and not awkward at all.

I love the opportunity that a convention presents as a chance to play new game systems, or to play in systems that I don’t get a chance to play in often. I am in a demo of a new game called Cold Steel Wardens. The theme of the convention is Superheroes, so this is a great year to premier this new system. It had a kickstarter that met its modest goal in January, and it’s making the rounds at conventions to build up an audience. Unfortunately, I don’t see a huge web presence for this game, and maybe I’m just too much of a slave to technology, but I’ve come to rely on it as a way to explore new games before making a financial commitment. If I like the demo, I’ll definitely check out any product they have out by convention time.

I’m also trying a game I haven’t played before called Grimmpunk, which just fascinates the bejeezus out of me. And I should FINALLY get a chance to try the DC Heroes game that went out of print only about 20 years ago. I remember seeing it, I remember people raving about it. But that was in the day when the only major superhero RPGs were V&V, Marvel (FASERIP), and Champions. Let’s see if DC Heroes stands the test of time to someone without the reverence of nostalgia shading my impressions. Right now I’m scheduled for 3 Hero System games, but I think I might have to drop one, just because of the exhaustion factor. Oddly enough, none of the 3 are superhero-themed. The real problem is that we have something scheduled for every single time slot possible to game in. Which means if we want to explore the dealers’ hall, or just relax a little and find a pickup game, we’ll have to drop something. But looking at my schedule, I’m really excited about all my games. If something has to go, it’ll probably have to be the thing I’m playing three of.

The RZP bus leaves Tuesday morning for the 400 mile drive to Columbis, Ohio. I hope to see you there!


EFFF! Out of the hospital and into the Anniversary!

It is MAY already and that means that Rule Zero has turned Two Years Old! Yes, in spite of foul weather, poor planning, technical difficulties, and a horrible tendency on both of our parts to not schedule some pre-podcast time; we have managed to stick out for 15 episodes! WOOO! Yeah, US! Chris is off to Origins shortly, so hopefully we will get in our annual Origins Awards ‘cast.

Peace, love, and Sssssoul!