Looks like I’m going to be running a Serenity RPG for some friends. I haven’t seen the show in a while so I better bone up on that. And, what’s more intimidating, at least two of the players haven’t gamed before. That means I have to present gaming in a way that they will enjoy themselves, and also be true to the universe that they know a lot better than I do. That’s a lot of responsibility. The last thing I want to do is convince two people that role-playing is a big disappointment.
I’m reading up on the rules now. I think I have a pretty good handle on things. Most RPG systems tend to boil down to a basic concept: Some character ability is factored into a random number generator, which is compared to a target number for success. I think beyond that, the rest is details. So I’m not going to worry so much about learning all the intricacies of the system.
However, if anyone has played Serenity in the past, and has any dire warnings that I ought to know about, by all means, send me a message at chris (at) rulezeropodcast dot com and let me know.